Blog Task
Provide a summary of the techniques and film making processes used by the film makers.
Discuss your thoughts in regards to the above
Kubo and The Two Strings:
Stop Motion:
Stop-motion animation is an established discipline: single frame by single frame -- with 24 frames per second -- animators subtly and painstakingly manipulate tangible objects on a working stage. Each frame is photographed twice in order to create a final stereoscopic 3D image. Then the thousands of photographed frames are edited and projected together sequentially, bringing the characters and environments to life: movie magic created by hand.
New Techniques : The Models:
A team of about 65 builds the maquettes, all of which start with an armature (a model’s skeleton) that allows them to be posed.
For the beetle character voiced by Matthew McConaughey the designers used a computer to help them map armature that contained between 30 and 40 different ball-and-socket joints, hinges and swivels (compared to 17 or 18 for human characters). The internal armature sits inside a very soft foam latex inner-body core. Some of the external plates are joined to the armature through the foam, and some are just sliding plate-to-plate over the foam. So when you move him, you get a lot of the movement for free, without having to pose each plate.
Animation Break Down Taken From : Animation World Network
Stop Motion:
Stop-motion animation is an established discipline: single frame by single frame -- with 24 frames per second -- animators subtly and painstakingly manipulate tangible objects on a working stage. Each frame is photographed twice in order to create a final stereoscopic 3D image. Then the thousands of photographed frames are edited and projected together sequentially, bringing the characters and environments to life: movie magic created by hand.
New Techniques : The Models:
A team of about 65 builds the maquettes, all of which start with an armature (a model’s skeleton) that allows them to be posed.
For the beetle character voiced by Matthew McConaughey the designers used a computer to help them map armature that contained between 30 and 40 different ball-and-socket joints, hinges and swivels (compared to 17 or 18 for human characters). The internal armature sits inside a very soft foam latex inner-body core. Some of the external plates are joined to the armature through the foam, and some are just sliding plate-to-plate over the foam. So when you move him, you get a lot of the movement for free, without having to pose each plate.
Animation Break Down Taken From : Animation World Network
Stop-motion animated plate.
Seams and Rig removal of stop-motion animated plate combined with lit digital village set extension blending into an early morning matte painted forest heavy sky. Rough gray-shaded CG animated crowd characters mingled into the set extension
Addition of mid-ground crowd blocked into frame.
Addition of foreground crowd blocked into frame.
Final lighting, shadowing, rendering and integration of CG crowd characters into village with additional set extension for end composite.





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