Screen Arts Research Break Down

This Video Is a Shot that takes advantage of all the facial animation i made for my characters using blend shapes to achieve all of my expressions was cool and gave me a useful database of sliders i could move to manipulate my characters.

Here is a break down of some of Trevs Facials.







Looking back at my Research now  I Would have liked to build Full Facial Rigs For my Characters.
Looking at Chloe's facial rigs the rage of expression is a lot freer and fluid in how you are able to manipulate and animate the character. I do feel that through this research i was able to gain a good understanding of facial animation and facial expressions through my study of the FAC's System.


1 comment:

  1. EVERYBODY thinks that they should have done more during the year. In terms of your facial rigging system investigation for BSA306, you did loads; it was only every going to be a small facet of your overall body of work.

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